A few days ago I was running a session for Unrolled Stories as the party explored a long forgotten metal refinery, that had since turned into a dungeon. Usually, when I'm planning a dungeon I take time to map the entire dungeon, each room, corridor, and floor arranged and planned. This time I took a … Continue reading Procedurally Generated Dungeons
Category: Uncategorized
5.5e “Everything You Need to Know” Key Points
The (not totally) new edition of D&D is a mere three months away, and with it comes a big honking reveal video from Crawford, Perkins, and Todd on their Youtube channel. If you haven't watched it I recommend you do because there will be more than I can cover here, but I want to raise … Continue reading 5.5e “Everything You Need to Know” Key Points
Kickstarter: Realms of Wonder
The latest Runic Press Kickstarter is here! Ramble and Rhoam's Realms of Wonder is a new setting guide for Dungeons & Dragons 5th Edition that invokes wonder and whimsey in the world's most popular fantasy TTRPG. Inside Inside this book you will find 6 distinct Realms, providing fantastical adventurers and storylines to epxlore 13 subclasses, … Continue reading Kickstarter: Realms of Wonder
Frontstory – Developing Characters on the Fly
When we create our character for our next adventure we inevitably write a backstory for them. Ancestry, Background, and Class may define an initial premise, but the history of the character allows us to turn them into a fully realised person. For a lot of people writing that backstory is their favourite part of character … Continue reading Frontstory – Developing Characters on the Fly
Patreon – Runic Press
Have you enjoyed Vecna's Book of Vile Darkness, Baba Lysaga's Nocturnes & Nightmares, or Thimbleton Inksquire's Runic Compendium? Now's your chance to support Runic Press in their upcoming endeavours, with our new Patreon. Join Patreon Every month you'll get articles from the various writers we have in the Runic Press team covering all elements of … Continue reading Patreon – Runic Press
One D&D: Monk II
WotC have been meditating on the Monk feedback (Art: Daria Rashev) The last packet (for the Player's Handbook). It's a bit of an odd packet, rather scattered in its new content, and pretty thin on the ground of class stuff, seemingly the design team is happy with everything for the other classes. The only class … Continue reading One D&D: Monk II
A Kobold Warren – Adventure
Do you need a quick dungeon to throw at your players while you finish writing the next plot arc? A Kobold Warren is the one-shot for you. Designed for 4-6 level 3 players, this short dungeon challenges the players with traps, kobolds, and the mystique of unknowns. If this sounds like an adventure you want … Continue reading A Kobold Warren – Adventure
Pacing in TTRPGs
DMs must become masters of controlling speed and timing (Art: Tobias Rhein) Tabletop RPG's are two things. One is a game, with mechanics, numbers, and dice rolls. The other is a storytelling device, a method we use to weave wonderous tales and tell epic legends with our friends. I love the storytelling aspect of D&D … Continue reading Pacing in TTRPGs
One D&D: Bastions and Cantrips
There's always another book (Art: Erika Nosé) We didn't have to wait long for the next One D&D packet, and here was me hoping for a break to focus on other things. UA8 dropped within days of the survey opening for UA7, providing a first glimpse into the 2024 DMG, along with some tweaks to … Continue reading One D&D: Bastions and Cantrips
One D&D: Wizard II
Studying magic, the Wizard retakes its One D&D exam (Art: Questtneo) It's fair to say I had some real problems with the first One D&D Wizard playtest (read it here), I felt it made a questionable decision to turn writing into a spell, and the "make your own spell" system was mechanically clunky, and narratively … Continue reading One D&D: Wizard II